
built with: Unity
Gameplay loop of collecting penguins.
Timeline
Feb-Mar 2025
Role
Developer
Team
Individual project
Penguin is a short RNG walking simulator where you repeatedly walk through a door to a mysterious egg. The egg holds a special penguin and there are 7 different hand drawn penguins that can be collected!
Created a random number generator-based game with basic movement, sound effects, visual effects, scene flow and different user interfaces using C# and Unity.
Included data persistence between different stages within the game and between different sessions of the game so game data can be saved for each player.
Simplified code and made it reusable by implementing principles of object-oriented programming.
Found and fixed errors in the code while playtesting and compilation to ensure smooth gameplay.