
built with: Unity
Cans slow the player down. The player cannot touch the squid or they will lose the level.
Timeline
Jan-Feb 2025
Role
Developer
Team
Individual project
In this top down, level-based game, players must navigate dangerous waters as a fish who is being attacked by squid. Players can fight back by consuming tomatoes which squid are allergic to. Each level has its own unique addition whether there are more squid to defeat, or other obstacles.
Created a simple top down game in Unity that includes basic movement, scene flow, and sound and visual effects using C# scripts.
Implemented data persistence between scenes in the game and sessions of the game so players can save their game progression.
Diagnosed errors in the code during compilation or during playtesting and implemented solutions to fix the problems.